Sunday, December 21, 2008

Dead Space (PS3) : Days 3 & 4

First of all, Snow Days, are the best days. Getting paid to stay home and play video games is a great perk this time of the year. Needless to say, with having last friday off and literally being snowed in I spent some time catching up on sleep, movies and video games...

My one and only mission friday was to get past the fabled asteroid onslaught... 35 minutes later, I whipped its ass. For this particular mission objective it's apparent you need to be both awake and prepared for some frustration. Practice, practice, practice...

After completion, I went ahead and finished off the next two chapters. The story seemed to drop out in the middle of these chapters but picked right back up. The evolution of the story continues to be well paced and executed. Along the way, some log entries can be a bit... "what?" and seems to make no sense to overall storyline. It's good for background information but nothing to further the story.

As Chapter 6 rolls around, the environments start changing up a bit. It was getting a bit repetitive running up and down the same corridors. It's also in Chapter 6 where one of the more enjoyable boss battles occurs. I was happy to see this, as I was rather disappointed with the one in Chapter 5. I won't go into details much on that, it's better that you discover these on your on.

Moving to today, Day 4...

Today I machined my way through Chapters 7 - 9 and started work on Chapter 10. At this point, I'm extremely pleased with this game in every way. The enemies are getting stronger, faster and smarter. More nodes are becoming available, making it nice to upgrade the suit and weapons. Money is a bit easier to come by, but not in abundance. It fits with the flow of the game. At this point, two thirds of the way through you're making substantial progress and finding the rewards for your efforts. As such you should be able to upgrade and building an inventory to tackle the various fights and increased intelligence of the game.

The mini-games are interesting and fun. I love the Shooting Range. It wasn't as bad as the Turret from earlier, but still had a learning curve to make you realize you have to put some effort in. It's too bad it's only a handful of rounds. EA, if you're reading this by chance... how some DLC including more of the shooting range please? The Zero-G Basketball was an odd inclusion for another mini-game... I didn't burn through that as I just wanted to play through the game as the story has completely sucked me in. Conspiracy, politics, lies, etc... This would make a great anime series (forgetting the Downfall movie for a minute) or graphic novel. It's like Alien meets 2001 meets Resident Evil 4 but carries it's own originality while still paying homage to those fantastic properties.

I have not been an active gamer in quite some time. The last game I purchased and played all the way through immediately was God of War 2 in March 2007. Dead Space is re-introducing and bringing me back to a wonderful hobby. Dead Space has everything needed to be a sleeper hit of the year. As long as the ending doesn't disappoint I see no reason why this won't be one of my favorite games. The trophy support alone has me constantly checking to see what I just earned. I do wish there were more trophies available, but hey... maybe for the sequel!

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